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The Datafile PD-CD 1 Issue 2
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PDCD-1 - Issue 02.iso
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_utilities
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utilities
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004
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gamesuit
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Examples
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ReadMe
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1994-10-17
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694b
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19 lines
Examples
========
Here are a few examples of the modules in action. In particular I suggest
you run the demo BallBnc, and then look at the size of the !RunImage.
Itæs about 70 lines of BASIC. Imagine doing that without the modules!
Blitzer is a game I wrote in a couple of evenings, mostly using graphics
from other games. It needs tidying up but provides a good demo the power
and speed of the modules. Coded entirely in BASIC, it still sustains
50 frames per second on an ARM 2 machine.
SpeedTest is a demo of FastSpr's speed compared with the OS sprite
routines. It's quick!
Oddball is included to demonstrate that the modules can be used to produce
games of professional quality.